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22e1372-efootballnexus/lib/screens/result_screen.dart

305 lines
9.1 KiB
Dart

import 'package:flutter/material.dart';
import '../services/formation_generator.dart';
import '../data/formation_positions.dart';
class ResultScreen extends StatefulWidget {
final ConstraintMode mode;
final bool rareStyleOn;
final String? selectedLeague;
final String? selectedCardType;
final List<Map<String, dynamic>> playerPool;
// チームスタイル重み
final Map<String, int> teamStyleWeights;
const ResultScreen({
super.key,
required this.mode,
required this.rareStyleOn,
required this.selectedLeague,
required this.selectedCardType,
required this.playerPool,
required this.teamStyleWeights,
});
@override
State<ResultScreen> createState() => _ResultScreenState();
}
class _ResultScreenState extends State<ResultScreen> {
Map<String, dynamic>? _result;
List<Map<String, String>> _visiblePlayers = [];
bool _isAnimating = false;
@override
void initState() {
super.initState();
_reroll();
}
Future<void> _reroll() async {
setState(() {
_result = null;
_visiblePlayers = [];
_isAnimating = true;
});
final res = FormationGenerator.generate(
mode: widget.mode,
rareStyleOn: widget.rareStyleOn,
selectedLeague: widget.selectedLeague,
selectedCardType: widget.selectedCardType,
playerPool: widget.playerPool,
teamStyleWeights: widget.teamStyleWeights,
);
setState(() => _result = res);
final players = (res['positions'] as List).cast<dynamic>();
for (int i = 0; i < players.length; i++) {
await Future.delayed(const Duration(milliseconds: 140));
setState(() {
_visiblePlayers.add(Map<String, String>.from(players[i]));
});
}
setState(() => _isAnimating = false);
}
// =========================
// タップでフルネーム表示
// =========================
void _showPlayerNameDialog(String fullName) {
showDialog(
context: context,
builder: (_) => AlertDialog(
title: const Text('選手名'),
content: Text(
fullName,
style: const TextStyle(fontSize: 18),
),
actions: [
TextButton(
onPressed: () => Navigator.pop(context),
child: const Text('閉じる'),
),
],
),
);
}
// ピッチ上は名字だけ(本家っぽい)
String _displayName(String fullName) {
final name = fullName.trim();
if (name.isEmpty) return '';
if (!name.contains(' ')) return name;
return name.split(RegExp(r'\s+')).last;
}
// =========================
// 色分け
// =========================
Color _getColor(String pos) {
if (pos == 'GK') return Colors.orange;
if (['CB', 'LSB', 'RSB'].contains(pos)) return Colors.blue;
if (['DMF', 'CMF', 'OMF', 'LMF', 'RMF'].contains(pos)) return Colors.green;
if (['CF', 'ST', 'RWG', 'LWG'].contains(pos)) return Colors.red;
return Colors.grey;
}
// =========================
// カード(タップ対応)
// =========================
Widget _buildPlayerCard(Map<String, String> data) {
final pos = data['pos'] ?? '';
final style = data['style'] ?? '';
final fullName = data['name'] ?? '';
final color = _getColor(pos);
// poolモードは name が主役、それ以外は style が主役
final middleText = (widget.mode == ConstraintMode.pool)
? (fullName.isEmpty ? '未登録' : _displayName(fullName))
: (_displayName(fullName));
final bottomText = (widget.mode == ConstraintMode.pool) ? '' : style;
return GestureDetector(
onTap: fullName.trim().isEmpty ? null : () => _showPlayerNameDialog(fullName),
child: Container(
width: 92,
height: 74,
decoration: BoxDecoration(
color: color.withOpacity(0.9),
borderRadius: BorderRadius.circular(10),
border: Border.all(color: Colors.white, width: 1),
),
padding: const EdgeInsets.all(6),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
pos,
style: const TextStyle(
color: Colors.white,
fontSize: 11,
fontWeight: FontWeight.bold,
),
),
const SizedBox(height: 2),
Text(
middleText,
textAlign: TextAlign.center,
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: TextStyle(
color: (widget.mode == ConstraintMode.pool && fullName.isEmpty)
? Colors.white70
: Colors.white,
fontSize: 12,
fontWeight: FontWeight.w800,
),
),
const SizedBox(height: 2),
Text(
bottomText,
textAlign: TextAlign.center,
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: const TextStyle(
color: Colors.white,
fontSize: 10,
),
),
],
),
),
);
}
// =========================
// ピッチ配置
// =========================
Widget _buildPitch(String formation, List<Map<String, String>> roles) {
final layout = getFormationLayout(formation);
return LayoutBuilder(
builder: (context, constraints) {
final width = constraints.maxWidth;
final height = constraints.maxHeight;
const cardW = 92.0;
const cardH = 74.0;
final children = <Widget>[
Container(
width: width,
height: height,
decoration: BoxDecoration(
gradient: LinearGradient(
colors: [Colors.green.shade800, Colors.green.shade700],
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
),
borderRadius: BorderRadius.circular(12),
border: Border.all(color: Colors.white54, width: 2),
),
),
];
int index = 0;
for (int row = 0; row < layout.length; row++) {
for (int col = 0; col < layout[row].length; col++) {
if (index >= roles.length) break;
final data = roles[index++];
final xNorm = layout[row][col]['x'] ?? 0.5;
final yNorm = layout[row][col]['y'] ?? 0.5;
children.add(
Positioned(
left: width * xNorm - cardW / 2,
top: height * yNorm - cardH / 2,
child: _buildPlayerCard(data),
),
);
}
}
return Stack(children: children);
},
);
}
@override
Widget build(BuildContext context) {
final formation = _result?['formation'] as String?;
final label = _result?['constraintLabel'] as String?;
final teamStyle = _result?['teamStyle'] as String?;
return Scaffold(
backgroundColor: Colors.green[900],
appBar: AppBar(
title: const Text('結果'),
backgroundColor: Colors.green[900],
),
body: Column(
children: [
const SizedBox(height: 10),
if (formation != null)
Column(
children: [
Text(
'フォーメーション: $formation',
style: const TextStyle(
color: Colors.white,
fontSize: 18,
fontWeight: FontWeight.bold,
),
),
if (label != null)
Text(label, style: const TextStyle(color: Colors.white70)),
if (teamStyle != null)
Text('チームスタイル: $teamStyle',
style: const TextStyle(color: Colors.white70)),
const SizedBox(height: 4),
const Text(
'※カードをタップでフルネーム表示',
style: TextStyle(color: Colors.white54, fontSize: 12),
),
],
),
const SizedBox(height: 10),
Expanded(
child: Padding(
padding: const EdgeInsets.all(8),
child: formation == null
? const Center(
child: Text(
'抽選中…',
style: TextStyle(color: Colors.white70, fontSize: 16),
),
)
: _buildPitch(formation, _visiblePlayers),
),
),
Padding(
padding: const EdgeInsets.fromLTRB(12, 0, 12, 16),
child: SizedBox(
width: double.infinity,
child: ElevatedButton.icon(
onPressed: _isAnimating ? null : _reroll,
icon: const Icon(Icons.shuffle),
label: const Text('再抽選'),
style: ElevatedButton.styleFrom(
backgroundColor: Colors.white,
foregroundColor: Colors.green[900],
padding: const EdgeInsets.symmetric(vertical: 14),
),
),
),
),
],
),
);
}
}