Initial commit with gitignore
This commit is contained in:
279
lib/screens/home_screen.dart
Normal file
279
lib/screens/home_screen.dart
Normal file
@@ -0,0 +1,279 @@
|
||||
import 'dart:convert';
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:shared_preferences/shared_preferences.dart';
|
||||
|
||||
import '../services/formation_generator.dart';
|
||||
import '../data/league_data.dart';
|
||||
import '../data/cardtype_data.dart';
|
||||
import 'result_screen.dart';
|
||||
import '../models/player.dart';
|
||||
import 'pool_screen.dart';
|
||||
|
||||
const allRoles = [
|
||||
'GK',
|
||||
'CB', 'LSB', 'RSB',
|
||||
'DMF', 'CMF', 'OMF', 'LMF', 'RMF',
|
||||
'CF', 'ST', 'RWG', 'LWG',
|
||||
];
|
||||
|
||||
class HomeScreen extends StatefulWidget {
|
||||
const HomeScreen({super.key});
|
||||
@override
|
||||
State<HomeScreen> createState() => _HomeScreenState();
|
||||
}
|
||||
|
||||
class _HomeScreenState extends State<HomeScreen> {
|
||||
static const _poolKey = 'player_pool_v1';
|
||||
|
||||
ConstraintMode _mode = ConstraintMode.playstyle;
|
||||
bool _rareStyleOn = false;
|
||||
|
||||
String? _selectedLeague;
|
||||
String? _selectedCardType;
|
||||
|
||||
// 保存対象:選手プール
|
||||
List<Map<String, dynamic>> _playerPool = [];
|
||||
|
||||
// ★チムスタ重み(0〜100の重み。合計は気にしない)
|
||||
final Map<String, int> _teamStyleWeights = {
|
||||
'ポゼッション': 50,
|
||||
'ショートカウンター': 50,
|
||||
'ロングカウンター': 50,
|
||||
'サイドアタック': 50,
|
||||
'ロングボール': 50,
|
||||
};
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
_loadPool();
|
||||
}
|
||||
|
||||
Future<void> _loadPool() async {
|
||||
final prefs = await SharedPreferences.getInstance();
|
||||
final raw = prefs.getString(_poolKey);
|
||||
if (raw == null || raw.isEmpty) return;
|
||||
|
||||
try {
|
||||
final decoded = jsonDecode(raw) as List;
|
||||
setState(() {
|
||||
_playerPool = decoded
|
||||
.map((e) => {
|
||||
'name': (e['name'] ?? '').toString(),
|
||||
'positions': List<String>.from(e['positions'] ?? const []),
|
||||
})
|
||||
.toList();
|
||||
});
|
||||
} catch (_) {
|
||||
// 破損時は無視
|
||||
}
|
||||
}
|
||||
|
||||
Future<void> _savePool() async {
|
||||
final prefs = await SharedPreferences.getInstance();
|
||||
await prefs.setString(_poolKey, jsonEncode(_playerPool));
|
||||
}
|
||||
|
||||
Future<void> _openPoolManager() async {
|
||||
// Map -> Player
|
||||
final currentPlayers = _playerPool.map((m) => Player.fromMap(m)).toList();
|
||||
|
||||
final updated = await Navigator.push<List<Player>>(
|
||||
context,
|
||||
MaterialPageRoute(
|
||||
builder: (_) => PoolScreen(initial: currentPlayers),
|
||||
),
|
||||
);
|
||||
|
||||
if (updated != null) {
|
||||
final mapped = updated.map((p) => p.toMap()).toList();
|
||||
setState(() => _playerPool = mapped);
|
||||
await _savePool();
|
||||
}
|
||||
}
|
||||
|
||||
// ★チムスタスライダー部品
|
||||
Widget _teamStyleSlider(String label) {
|
||||
return Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Text(
|
||||
'$label : ${_teamStyleWeights[label]}',
|
||||
style: const TextStyle(color: Colors.white),
|
||||
),
|
||||
Slider(
|
||||
value: (_teamStyleWeights[label] ?? 0).toDouble(),
|
||||
min: 0,
|
||||
max: 100,
|
||||
divisions: 100,
|
||||
onChanged: (v) => setState(() {
|
||||
_teamStyleWeights[label] = v.round();
|
||||
}),
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
|
||||
void _goResult() {
|
||||
Navigator.push(
|
||||
context,
|
||||
MaterialPageRoute(
|
||||
builder: (_) => ResultScreen(
|
||||
mode: _mode,
|
||||
rareStyleOn: _rareStyleOn,
|
||||
selectedLeague: _selectedLeague,
|
||||
selectedCardType: _selectedCardType,
|
||||
playerPool: _playerPool,
|
||||
teamStyleWeights: _teamStyleWeights, // ★追加:Resultへ渡す
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
backgroundColor: Colors.green[900],
|
||||
appBar: AppBar(
|
||||
title: const Text('efootball スカッドメーカー'),
|
||||
backgroundColor: Colors.green[900],
|
||||
actions: [
|
||||
IconButton(
|
||||
onPressed: _openPoolManager,
|
||||
icon: const Icon(Icons.people_alt),
|
||||
tooltip: '選手プール',
|
||||
),
|
||||
],
|
||||
),
|
||||
body: ListView(
|
||||
padding: const EdgeInsets.all(12),
|
||||
children: [
|
||||
Row(
|
||||
children: [
|
||||
Expanded(
|
||||
child: Text(
|
||||
'登録選手: ${_playerPool.length}人',
|
||||
style: const TextStyle(color: Colors.white70),
|
||||
),
|
||||
),
|
||||
TextButton(
|
||||
onPressed: _openPoolManager,
|
||||
child: const Text('選手プール'),
|
||||
),
|
||||
],
|
||||
),
|
||||
const SizedBox(height: 8),
|
||||
|
||||
DropdownButtonFormField<ConstraintMode>(
|
||||
value: _mode,
|
||||
decoration: const InputDecoration(
|
||||
labelText: '遊び方(縛り)',
|
||||
filled: true,
|
||||
),
|
||||
items: const [
|
||||
DropdownMenuItem(
|
||||
value: ConstraintMode.playstyle,
|
||||
child: Text('プレースタイル縛り'),
|
||||
),
|
||||
DropdownMenuItem(
|
||||
value: ConstraintMode.league,
|
||||
child: Text('リーグ縛り'),
|
||||
),
|
||||
DropdownMenuItem(
|
||||
value: ConstraintMode.cardType,
|
||||
child: Text('カードタイプ縛り'),
|
||||
),
|
||||
DropdownMenuItem(
|
||||
value: ConstraintMode.pool,
|
||||
child: Text('選手プール抽選'),
|
||||
),
|
||||
],
|
||||
onChanged: (v) {
|
||||
if (v == null) return;
|
||||
setState(() {
|
||||
_mode = v;
|
||||
if (_mode != ConstraintMode.league) _selectedLeague = null;
|
||||
if (_mode != ConstraintMode.cardType) _selectedCardType = null;
|
||||
});
|
||||
},
|
||||
),
|
||||
|
||||
const SizedBox(height: 10),
|
||||
|
||||
if (_mode == ConstraintMode.playstyle)
|
||||
SwitchListTile(
|
||||
title: const Text(
|
||||
'希少なプレースタイルを出したい時にON',
|
||||
style: TextStyle(color: Colors.white),
|
||||
),
|
||||
value: _rareStyleOn,
|
||||
onChanged: (v) => setState(() => _rareStyleOn = v),
|
||||
),
|
||||
|
||||
if (_mode == ConstraintMode.league)
|
||||
DropdownButtonFormField<String?>(
|
||||
value: _selectedLeague,
|
||||
decoration: const InputDecoration(
|
||||
labelText: 'リーグ(ランダム=ポジション別)',
|
||||
filled: true,
|
||||
),
|
||||
items: [
|
||||
const DropdownMenuItem<String?>(
|
||||
value: null,
|
||||
child: Text('ランダム'),
|
||||
),
|
||||
...leagues.map(
|
||||
(l) => DropdownMenuItem<String?>(value: l, child: Text(l)),
|
||||
),
|
||||
],
|
||||
onChanged: (v) => setState(() => _selectedLeague = v),
|
||||
),
|
||||
|
||||
if (_mode == ConstraintMode.cardType)
|
||||
DropdownButtonFormField<String?>(
|
||||
value: _selectedCardType,
|
||||
decoration: const InputDecoration(
|
||||
labelText: 'カードタイプ(ランダム=ポジション別)',
|
||||
filled: true,
|
||||
),
|
||||
items: [
|
||||
const DropdownMenuItem<String?>(
|
||||
value: null,
|
||||
child: Text('ランダム'),
|
||||
),
|
||||
...cardTypes.map(
|
||||
(c) => DropdownMenuItem<String?>(value: c, child: Text(c)),
|
||||
),
|
||||
],
|
||||
onChanged: (v) => setState(() => _selectedCardType = v),
|
||||
),
|
||||
|
||||
// ★チムスタ確率UI
|
||||
const SizedBox(height: 12),
|
||||
const Text(
|
||||
'チームスタイル確率(重み)',
|
||||
style: TextStyle(color: Colors.white, fontWeight: FontWeight.bold),
|
||||
),
|
||||
_teamStyleSlider('ポゼッション'),
|
||||
_teamStyleSlider('ショートカウンター'),
|
||||
_teamStyleSlider('ロングカウンター'),
|
||||
_teamStyleSlider('サイドアタック'),
|
||||
_teamStyleSlider('ロングボール'),
|
||||
|
||||
const SizedBox(height: 14),
|
||||
|
||||
ElevatedButton.icon(
|
||||
onPressed: _goResult,
|
||||
icon: const Icon(Icons.arrow_forward),
|
||||
label: const Text('結果を見る(抽選)'),
|
||||
style: ElevatedButton.styleFrom(
|
||||
backgroundColor: Colors.white,
|
||||
foregroundColor: Colors.green[900],
|
||||
padding: const EdgeInsets.symmetric(vertical: 14),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
133
lib/screens/pool_screen.dart
Normal file
133
lib/screens/pool_screen.dart
Normal file
@@ -0,0 +1,133 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import '../models/player.dart';
|
||||
|
||||
const allRoles = [
|
||||
'GK',
|
||||
'CB', 'LSB', 'RSB',
|
||||
'DMF', 'CMF', 'OMF', 'LMF', 'RMF',
|
||||
'CF', 'ST', 'LWG', 'RWG',
|
||||
];
|
||||
|
||||
class PoolScreen extends StatefulWidget {
|
||||
final List<Player> initial;
|
||||
const PoolScreen({super.key, required this.initial});
|
||||
|
||||
@override
|
||||
State<PoolScreen> createState() => _PoolScreenState();
|
||||
}
|
||||
|
||||
class _PoolScreenState extends State<PoolScreen> {
|
||||
late List<Player> _players;
|
||||
final _nameCtrl = TextEditingController();
|
||||
final Set<String> _selected = {};
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
_players = [...widget.initial];
|
||||
}
|
||||
|
||||
void _add() {
|
||||
final name = _nameCtrl.text.trim();
|
||||
|
||||
if (name.isEmpty) {
|
||||
ScaffoldMessenger.of(context).showSnackBar(
|
||||
const SnackBar(content: Text('選手名を入力してください')),
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_selected.isEmpty) {
|
||||
ScaffoldMessenger.of(context).showSnackBar(
|
||||
const SnackBar(content: Text('適正ポジションを1つ以上選んでください')),
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
setState(() {
|
||||
_players.add(Player(name: name, positions: {..._selected}));
|
||||
_nameCtrl.clear();
|
||||
_selected.clear();
|
||||
});
|
||||
|
||||
ScaffoldMessenger.of(context).showSnackBar(
|
||||
const SnackBar(content: Text('追加しました')),
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_nameCtrl.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
appBar: AppBar(
|
||||
title: const Text('選手プール'),
|
||||
actions: [
|
||||
TextButton(
|
||||
onPressed: () => Navigator.pop(context, _players),
|
||||
child: const Text('完了', style: TextStyle(color: Colors.white)),
|
||||
),
|
||||
],
|
||||
),
|
||||
body: Padding(
|
||||
padding: const EdgeInsets.all(12),
|
||||
child: Column(
|
||||
children: [
|
||||
TextField(
|
||||
controller: _nameCtrl,
|
||||
decoration: const InputDecoration(
|
||||
labelText: '選手名',
|
||||
border: OutlineInputBorder(),
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 10),
|
||||
Wrap(
|
||||
spacing: 8,
|
||||
runSpacing: 8,
|
||||
children: allRoles.map((r) {
|
||||
final on = _selected.contains(r);
|
||||
return FilterChip(
|
||||
label: Text(r),
|
||||
selected: on,
|
||||
onSelected: (v) {
|
||||
setState(() {
|
||||
if (v) _selected.add(r);
|
||||
else _selected.remove(r);
|
||||
});
|
||||
},
|
||||
);
|
||||
}).toList(),
|
||||
),
|
||||
const SizedBox(height: 10),
|
||||
ElevatedButton(
|
||||
onPressed: _add,
|
||||
child: const Text('追加'),
|
||||
),
|
||||
const SizedBox(height: 10),
|
||||
const Divider(),
|
||||
Expanded(
|
||||
child: ListView.builder(
|
||||
itemCount: _players.length,
|
||||
itemBuilder: (_, i) {
|
||||
final p = _players[i];
|
||||
return ListTile(
|
||||
title: Text(p.name),
|
||||
subtitle: Text(p.positions.join(', ')),
|
||||
trailing: IconButton(
|
||||
icon: const Icon(Icons.delete),
|
||||
onPressed: () => setState(() => _players.removeAt(i)),
|
||||
),
|
||||
);
|
||||
},
|
||||
),
|
||||
)
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
304
lib/screens/result_screen.dart
Normal file
304
lib/screens/result_screen.dart
Normal file
@@ -0,0 +1,304 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import '../services/formation_generator.dart';
|
||||
import '../data/formation_positions.dart';
|
||||
|
||||
class ResultScreen extends StatefulWidget {
|
||||
final ConstraintMode mode;
|
||||
final bool rareStyleOn;
|
||||
final String? selectedLeague;
|
||||
final String? selectedCardType;
|
||||
final List<Map<String, dynamic>> playerPool;
|
||||
|
||||
// チームスタイル重み
|
||||
final Map<String, int> teamStyleWeights;
|
||||
|
||||
const ResultScreen({
|
||||
super.key,
|
||||
required this.mode,
|
||||
required this.rareStyleOn,
|
||||
required this.selectedLeague,
|
||||
required this.selectedCardType,
|
||||
required this.playerPool,
|
||||
required this.teamStyleWeights,
|
||||
});
|
||||
|
||||
@override
|
||||
State<ResultScreen> createState() => _ResultScreenState();
|
||||
}
|
||||
|
||||
class _ResultScreenState extends State<ResultScreen> {
|
||||
Map<String, dynamic>? _result;
|
||||
List<Map<String, String>> _visiblePlayers = [];
|
||||
bool _isAnimating = false;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
_reroll();
|
||||
}
|
||||
|
||||
Future<void> _reroll() async {
|
||||
setState(() {
|
||||
_result = null;
|
||||
_visiblePlayers = [];
|
||||
_isAnimating = true;
|
||||
});
|
||||
|
||||
final res = FormationGenerator.generate(
|
||||
mode: widget.mode,
|
||||
rareStyleOn: widget.rareStyleOn,
|
||||
selectedLeague: widget.selectedLeague,
|
||||
selectedCardType: widget.selectedCardType,
|
||||
playerPool: widget.playerPool,
|
||||
teamStyleWeights: widget.teamStyleWeights,
|
||||
);
|
||||
|
||||
setState(() => _result = res);
|
||||
|
||||
final players = (res['positions'] as List).cast<dynamic>();
|
||||
for (int i = 0; i < players.length; i++) {
|
||||
await Future.delayed(const Duration(milliseconds: 140));
|
||||
setState(() {
|
||||
_visiblePlayers.add(Map<String, String>.from(players[i]));
|
||||
});
|
||||
}
|
||||
|
||||
setState(() => _isAnimating = false);
|
||||
}
|
||||
|
||||
// =========================
|
||||
// タップでフルネーム表示
|
||||
// =========================
|
||||
void _showPlayerNameDialog(String fullName) {
|
||||
showDialog(
|
||||
context: context,
|
||||
builder: (_) => AlertDialog(
|
||||
title: const Text('選手名'),
|
||||
content: Text(
|
||||
fullName,
|
||||
style: const TextStyle(fontSize: 18),
|
||||
),
|
||||
actions: [
|
||||
TextButton(
|
||||
onPressed: () => Navigator.pop(context),
|
||||
child: const Text('閉じる'),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
// ピッチ上は名字だけ(本家っぽい)
|
||||
String _displayName(String fullName) {
|
||||
final name = fullName.trim();
|
||||
if (name.isEmpty) return '';
|
||||
if (!name.contains(' ')) return name;
|
||||
return name.split(RegExp(r'\s+')).last;
|
||||
}
|
||||
|
||||
// =========================
|
||||
// 色分け
|
||||
// =========================
|
||||
Color _getColor(String pos) {
|
||||
if (pos == 'GK') return Colors.orange;
|
||||
if (['CB', 'LSB', 'RSB'].contains(pos)) return Colors.blue;
|
||||
if (['DMF', 'CMF', 'OMF', 'LMF', 'RMF'].contains(pos)) return Colors.green;
|
||||
if (['CF', 'ST', 'RWG', 'LWG'].contains(pos)) return Colors.red;
|
||||
return Colors.grey;
|
||||
}
|
||||
|
||||
// =========================
|
||||
// カード(タップ対応)
|
||||
// =========================
|
||||
Widget _buildPlayerCard(Map<String, String> data) {
|
||||
final pos = data['pos'] ?? '';
|
||||
final style = data['style'] ?? '';
|
||||
final fullName = data['name'] ?? '';
|
||||
|
||||
final color = _getColor(pos);
|
||||
|
||||
// poolモードは name が主役、それ以外は style が主役
|
||||
final middleText = (widget.mode == ConstraintMode.pool)
|
||||
? (fullName.isEmpty ? '未登録' : _displayName(fullName))
|
||||
: (_displayName(fullName));
|
||||
|
||||
final bottomText = (widget.mode == ConstraintMode.pool) ? '' : style;
|
||||
|
||||
return GestureDetector(
|
||||
onTap: fullName.trim().isEmpty ? null : () => _showPlayerNameDialog(fullName),
|
||||
child: Container(
|
||||
width: 92,
|
||||
height: 74,
|
||||
decoration: BoxDecoration(
|
||||
color: color.withOpacity(0.9),
|
||||
borderRadius: BorderRadius.circular(10),
|
||||
border: Border.all(color: Colors.white, width: 1),
|
||||
),
|
||||
padding: const EdgeInsets.all(6),
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
Text(
|
||||
pos,
|
||||
style: const TextStyle(
|
||||
color: Colors.white,
|
||||
fontSize: 11,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 2),
|
||||
Text(
|
||||
middleText,
|
||||
textAlign: TextAlign.center,
|
||||
maxLines: 1,
|
||||
overflow: TextOverflow.ellipsis,
|
||||
style: TextStyle(
|
||||
color: (widget.mode == ConstraintMode.pool && fullName.isEmpty)
|
||||
? Colors.white70
|
||||
: Colors.white,
|
||||
fontSize: 12,
|
||||
fontWeight: FontWeight.w800,
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 2),
|
||||
Text(
|
||||
bottomText,
|
||||
textAlign: TextAlign.center,
|
||||
maxLines: 1,
|
||||
overflow: TextOverflow.ellipsis,
|
||||
style: const TextStyle(
|
||||
color: Colors.white,
|
||||
fontSize: 10,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
// =========================
|
||||
// ピッチ配置
|
||||
// =========================
|
||||
Widget _buildPitch(String formation, List<Map<String, String>> roles) {
|
||||
final layout = getFormationLayout(formation);
|
||||
|
||||
return LayoutBuilder(
|
||||
builder: (context, constraints) {
|
||||
final width = constraints.maxWidth;
|
||||
final height = constraints.maxHeight;
|
||||
const cardW = 92.0;
|
||||
const cardH = 74.0;
|
||||
|
||||
final children = <Widget>[
|
||||
Container(
|
||||
width: width,
|
||||
height: height,
|
||||
decoration: BoxDecoration(
|
||||
gradient: LinearGradient(
|
||||
colors: [Colors.green.shade800, Colors.green.shade700],
|
||||
begin: Alignment.topCenter,
|
||||
end: Alignment.bottomCenter,
|
||||
),
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
border: Border.all(color: Colors.white54, width: 2),
|
||||
),
|
||||
),
|
||||
];
|
||||
|
||||
int index = 0;
|
||||
for (int row = 0; row < layout.length; row++) {
|
||||
for (int col = 0; col < layout[row].length; col++) {
|
||||
if (index >= roles.length) break;
|
||||
|
||||
final data = roles[index++];
|
||||
final xNorm = layout[row][col]['x'] ?? 0.5;
|
||||
final yNorm = layout[row][col]['y'] ?? 0.5;
|
||||
|
||||
children.add(
|
||||
Positioned(
|
||||
left: width * xNorm - cardW / 2,
|
||||
top: height * yNorm - cardH / 2,
|
||||
child: _buildPlayerCard(data),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
return Stack(children: children);
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final formation = _result?['formation'] as String?;
|
||||
final label = _result?['constraintLabel'] as String?;
|
||||
final teamStyle = _result?['teamStyle'] as String?;
|
||||
|
||||
return Scaffold(
|
||||
backgroundColor: Colors.green[900],
|
||||
appBar: AppBar(
|
||||
title: const Text('結果'),
|
||||
backgroundColor: Colors.green[900],
|
||||
),
|
||||
body: Column(
|
||||
children: [
|
||||
const SizedBox(height: 10),
|
||||
if (formation != null)
|
||||
Column(
|
||||
children: [
|
||||
Text(
|
||||
'フォーメーション: $formation',
|
||||
style: const TextStyle(
|
||||
color: Colors.white,
|
||||
fontSize: 18,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
if (label != null)
|
||||
Text(label, style: const TextStyle(color: Colors.white70)),
|
||||
if (teamStyle != null)
|
||||
Text('チームスタイル: $teamStyle',
|
||||
style: const TextStyle(color: Colors.white70)),
|
||||
const SizedBox(height: 4),
|
||||
const Text(
|
||||
'※カードをタップでフルネーム表示',
|
||||
style: TextStyle(color: Colors.white54, fontSize: 12),
|
||||
),
|
||||
],
|
||||
),
|
||||
const SizedBox(height: 10),
|
||||
Expanded(
|
||||
child: Padding(
|
||||
padding: const EdgeInsets.all(8),
|
||||
child: formation == null
|
||||
? const Center(
|
||||
child: Text(
|
||||
'抽選中…',
|
||||
style: TextStyle(color: Colors.white70, fontSize: 16),
|
||||
),
|
||||
)
|
||||
: _buildPitch(formation, _visiblePlayers),
|
||||
),
|
||||
),
|
||||
Padding(
|
||||
padding: const EdgeInsets.fromLTRB(12, 0, 12, 16),
|
||||
child: SizedBox(
|
||||
width: double.infinity,
|
||||
child: ElevatedButton.icon(
|
||||
onPressed: _isAnimating ? null : _reroll,
|
||||
icon: const Icon(Icons.shuffle),
|
||||
label: const Text('再抽選'),
|
||||
style: ElevatedButton.styleFrom(
|
||||
backgroundColor: Colors.white,
|
||||
foregroundColor: Colors.green[900],
|
||||
padding: const EdgeInsets.symmetric(vertical: 14),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user